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Final Fantasy 14 - Abilities

Final Fantasy 14 Abilities

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Name Rank Class Description
Blind 38 Thaumaturge Reduces the accuracy of enemies within area of effect.
Foeseeker 38 Archer Deliver a deadly precise shot, dealing projectile damage. Increases accuracy for each arrow loosed.
Fracture II 38 Marauder Deliver a devastating blow, dealing blunt damage and rendering the target incapable of using weaponskills. Can only be executed following a parry.
Gulleye V 38 Fisher Survey the landscape to locate grade 5 schools of fish.
Jarring Strike II 38 Pugilist Strike at an enemy's joints, dealing blunt damage and stunning the target. Increases enmity. Can only be executed after evading an attack.
Lay Of The Land V 38 Miner Survey the landscape to locate grade 5 mineral deposits.
Moonrise II 38 Lancer Frustrate an enemy's tactics, dealing slashing damage and reducing the target's TP generation.
Phalanx II 38 Gladiator Strike from behind the safety of your shield, dealing slashing damage and increasing enmity. Can only be executed following a block.
Raise 38 Conjurer Revives a KO'd target.
Resurrect 38 Thaumaturge Revives a KO'd target.
Brandish 4 Marauder Swing your weapon in a sweeping motion, dealing slashing damage to nearby enemies.
Cure 4 Conjurer estores HP of allies within area of effect.
Ferocity 4 Lancer Trigger an adrenaline rush, increasing the power of your next attack.
Haymaker 4 Pugilist Create an opening and deliver a massive blow, dealing blunt damage. Can only be executed after evading an attack.
Raging Strike 4 Archer Strengthen your grip, increasing the attack power of your next attack.
Rampart 4 Goldsmith Fight to protect yourself, increasing defense and magical defense.
Sacrifice 4 Thaumaturge eals a portion of HP and additional HP over time to party members within area of effect.
Stone Resolve 4 Miner Slows the rate at which a gathering location's remainder decreases.
Aegis Boon II 40 All Recover behind the safety of your shield, increasing defense against frontal attacks and converting blocked damage into HP.
Asceticism II 40 All Converts an attribute point allocation of Vitality +10 into Piety +10.
Chainspell 40 Conjurer Repeat your incantation, reducing cast times, recast times, and stamina costs.
Comfort Zone 40 Carpenter Temporarily reduces risk. Most effective for materials.
Complete Control II 40 All Converts an attribute point allocation of Mind +10 into Dexterity +10.
Determination 40 Weaver Temporarily increases influence of mind on craftsmanship.
Devotion 40 Culinarian Temporarily increases influence of piety on craftsmanship.
Disorient II 40 Marauder Flick dust, sand, or soil at an enemy, reducing the target's evasion and increasing enmity. Effect may stack up to three times.
Dowse V 40 Fisher Survey the landscape to discern the number and direction of schools of fish grade 5 and below in the area. Increases movement speed when far.
Driven By Faith II 40 All Converts an attribute point allocation of Piety +10 into Vitality +10.
Emulate 40 Thaumaturge Imitate the very essence of another, assuming the target's elemental resistances.
Extrapolation 40 Alchemist Temporarily increases influence of intelligence on craftsmanship.
Flurry 40 Pugilist Deliver a threefold attack with your hand-to-hand weapon, dealing blunt damage. Can only be executed after landing Heavy Strike or Flurry.
Full Swing 40 Marauder Attack with your axe, dealing slashing damage to enemies in a cone before you and increasing enmity.
Full Thrust 40 Lancer Attack with your polearm, dealing piercing damage and increasing TP.
Heavy Shot 40 Archer Attack with your bow, dealing projectile damage and reducing the target's TP.
Heavy Stab 40 Gladiator Attack with your sword, dealing piercing damage and increasing enmity.
Manipulation 40 Goldsmith Temporarily increases influence of dexterity on craftsmanship.
Mind Over Matter II 40 All Converts an attribute point allocation of Dexterity +10 into Mind +10.
Nature's Fury 40 Conjurer Launch an elemental attack, dealing damage to the target and nearby enemies. Damage type varies with equipped arm.
Prospect V 40 Miner Survey the landscape to discern the number and direction of grade 5 mineral deposits in the area. Increases movement speed when far.
Provoke II 40 Gladiator Gesture threateningly, increasing enmity and temporarily focusing the target's attacks on you.
Raging Strike II 40 Archer Strengthen your grip, increasing the attack power of your next attack.
Resolution 40 Armourer Temporarily increases influence of vitality on craftsmanship.
Shadowfall 40 Thaumaturge Launch a shadowy attack, dealing damage to the target and nearby enemies. Damage type varies with equipped arm.
Speed Surge II 40 Lancer Wield your weapon deftly, increasing stamina regeneration. Hitting the target inflicts an enfeebling status which grants attacking party members the ability to absorb HP.
Sublimation 40 Blacksmith Temporarily increases influence of strength on craftsmanship.
Supplement 40 Leatherworker Temporarily employs the use of your off hand tool. Most effective for finished items
Taunt II 40 Pugilist Whistle jeeringly, increasing enmity and temporarily focusing the target's attacks on you.
Triangulate V 40 Botanist Survey the landscape to discern the number and direction of grade 5 mature trees in the area. Increases movement speed when far.
.Tractor 42 Conjurer Pulls the body of a KO'd target toward the caster.
Featherfoot II 42 Pugilist Tread lightly, increasing evasion. Effect fades after evading an attack.

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