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Final Fantasy 14 - Abilities

Final Fantasy 14 Abilities

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Name Rank Class Description
Bowmanship 50 Archer Increases your affinity with archer-based actions by 10, up to a maximum of 100.
Chaos Thrust 50 Lancer Stab an enemy wildly, dealing sixfold piercing damage. Damage is increased additionally in proportion to your TP when the target is below 20% HP.
Clean Slate 50 Leatherworker Stop your current synthesis and begin anew. Chance of failure increases with progress. Most effective for enhanced items.
Contagion 50 Thaumaturge Share your anguish, transferring all of your enfeebling effects to the target.
Deflection 50 Gladiator Focus on your shield arm, increasing defense against frontal attacks and negating a portion of blocked damage.
Dowse VI 50 Fisher Survey the landscape to discern the number and direction of schools of fish grade 6 and below in the area. Increases movement speed when far.
Ease The Burden 50 Armourer Reduce progress to control risk. Most effective for finished items.
Elemental Appeal 50 Culinarian Temporarily prevents element destabilization. Most effective for finished items.
Flashfreeze II 50 Thaumaturge Unleash a chilling blast, dealing ice damage and temporarily incapacitating the target.
Flawlessness 50 Weaver Temporarily prevent increases in risk. Most effective for parts.
Hand Of The Gods 50 Alchemist Temporarily prevents loss of durability. Most effective for finished items.
High Return 50 Blacksmith Temporarily increases rate of success for high-risk synthesis. Most effective for finished items.
Inspiration 50 Goldsmith Temporarily increases craftsmanship of next synthesis. Most effective for decorations.
Levinbolt II 50 Conjurer Launch a charged bolt, dealing lightning damage and additional damage over time.
Muscle Memory II 50 All Converts an attribute point allocation of Strength +5 into Intelligence +5.
One With Nature 50 Conjurer Increases your affinity with conjurer-based actions by 10, up to a maximum of 100.
Perfection 50 Carpenter Ensures success of next synthesis. Most effective for finished items.
Pikemanship 50 Lancer Increases your affinity with lancer-based actions by 10, up to a maximum of 100.
Prospect VI 50 Miner Survey the landscape to discern the number and direction of grade 6 mineral deposits in the area. Increases movement speed when far.
Seasoned Veteran 50 Pugilist Increases your affinity with pugilist-based actions by 10, up to a maximum of 100.
Simian Thrash 50 Pugilist Strike at an enemy's very core, delivering ninefold blunt damage. Can only be executed after evading an attack.
Soughspeak II 50 Conjurer Speak in a whisper, reducing magic potency and rate of enmity generation
Subtle Release 50 Archer Carefully place your attack, reducing the chance for changes in the target's enmity.
Swordsmanship 50 Gladiator Increases your affinity with gladiator-based actions by 10, up to a maximum of 100
Transcendence 50 Thaumaturge Increases your affinity with thaumaturge-based actions by 10, up to a maximum of 100.
Triangulate VI 50 Botanist Survey the landscape to discern the number and direction of grade 6 mature trees in the area. Increases movement speed when far.
Will To Power II 50 All Converts an attribute point allocation of Intelligence +10 into Strength +10.
Bloodbath 6 Marauder Revel in the blood of an enemy, converting a percentage of the damage dealt by your next successful attack into HP.
Circle Slash 6 Gladiator Spin your weapon fiercely, dealing slashing damage to nearby targets.
Poison 6 Thaumaturge Poisons enemies within area of effect.
Second Wind 6 Pugilist The thrill of battle exhilarates you, restoring HP.
Shadowbind 6 Archer Fetter an enemy's shadow, rendering the target immobile.
Trammel 6 Lancer Deliver a crippling attack, reducing the target's movement speed.
Arbor Call II 8 Botanist Survey the landscape to locate grade 2 mature trees.
Gravity 8 Thaumaturge Reduces the movement speed of enemies within area of effect.
Gulleye II 8 Fisher Survey the landscape to locate grade 2 schools of fish.
Lay Of The Land II 8 Miner Survey the landscape to locate grade 2 mineral deposits.
Moonrise 8 Lancer Frustrate an enemy's tactics, dealing slashing damage and reducing the target's TP generation.
Phalanx 8 Gladiator Strike from behind the safety of your shield, dealing slashing damage and increasing enmity. Can only be executed following a block.
Repose 8 Conjurer Renders enemies within area of effect immobile. Does not affect moving targets.
Seismic Shock 8 Pugilist Cause violent tremors, dealing earth damage to enemies in line with you and the target. Does not affect flying targets.
Shock Spikes 8 Conjurer Armors party members within area of effect with spikes of lightning, granting the ability to stun and deal lightning damage to attacking enemies.
Skull Sunder 8 Marauder Strike a lethal strike, dealing slashing damage and additional damage over time. Attacks enemies in a cone before you while under the effect of Steadfast.
Slow 8 Thaumaturge Slows the stamina regeneration of enemies within area of effect.
Wide Volley 8 Archer Launch a wide-ranged assault, dealing projectile damage to the target and nearby enemies.

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