The Unconfirmed Rumours, Battle System and Classes pages have all received a minor update based on information gleaned from the new Dengeki Games magazine. There was not much new information here, merely reiterated versions of the content we are familiar with, but there were some small tidbits which were worth including, this consists of a new Disciple of War class, more information about the various gauges in the battle system and the possibility of a trading arena for players.
Archive for the ‘FF14 Information’ Category
Minor FF14 informational updates
Tuesday, September 29th, 2009More Final Fantasy Interviews and a general update
Sunday, August 30th, 2009The interviews just keep coming, we’ve added a couple more to our database, these were done during the GamesCom with the duo Tanaka and Sundi. There is some interesting information there but a lot of it is repeated. We also have updated our Classes page as well as our Battle System page with some more information that was gleaned from the interviews and other sources, so be sure to check them out.
Battle System
Job/Classes
Interviews
A couple more Final Fantasy 14 updates
Sunday, August 23rd, 2009Just a couple of small updates this time round. To add to the screenshots we gave you the other day we have added some art work that became available during GamesCom 09. These images depict some jobs/classes that characters can be and also some monsters, some of which you will be very familiar with.
Secondly (and rather belatedly, sorry!) we have added the technical demo from 2005. For those of you that don’t know, Square Enix released a mysterious technical demo in 2005 under the ‘Rapture’ moniker, which we now know as Final Fantasy 14. This shows how long this game has been under development for (and I must say, they did a very good job keeping it secret).
Enjoy!
2005 Technical Demo
GamesCom 09 Screenshots / Artwork
For those of you waiting for Final Fantasy XBox 360 news…
Sunday, August 23rd, 2009Here is a quote from the Square Enix Final Fantasy 14 development team:
“FFXI for 360; at that point PS2 didn’t have a hard disc [and] that was really difficult for us, but Xbox 360 had that from the beginning, so that really helped us. We managed to smoothly move onto 360 from the Windows version, so that was very good to us,”
“However, for FFXIV, because 360 has its own policy with Xbox Live that is different from [the] internet, that’s something we’re in discussions with Microsoft [about], to come to an agreement. That’s one of the reasons it’s not going to be launched at that point.”
More Final Fantasy 14 Updates
Saturday, August 22nd, 2009GamesCom keeps rolling and more information keeps being added. Yesterday saw more media being released, as well as another interview. Whilst it isn’t epic in the addition to our knowledge base, these new videos give us a good insight into the user interface, something which is very important for the game. With a cumbersome interface, the enjoyment from the game could be severely limited, no matter how good the game actually us.
So check it out and give us your opinions in our forums?
Below are the updated sections:
Final Fantasy 14 Screenshots
Final Fantasy 14 Interviews
Final Fantasy 14 GamesCom Videos
Final Fantasy 14 GamesCom 09 Update
Thursday, August 20th, 2009So GamesCom is upon us. It opened its doors yesterday to the public and a day later there has been some considerable addition to the amount of knowledge that we know about Final Fantasy XIV. So far this is mainly in the form of videos but there has been some new interviews conducted with the development team and thus pages from our Confirmed Details, Jobs / Classes and Battle System pages have been updated accordingly.
Square Enix also gave us a (albeit very slight) little more information regarding beta testing. They aim to roll out their beta testing phase this year, so at it’s very worst, you only have 4 months to wait till this phase!
The main points that emerged seem to be the following:
- Beta testing is being targeted to commence in 2009
- No zoning – the world will be entirely seamless
- You cannot change weapons in mid-battle
- As of now there are no summons – but there may be in the future
- Negotiations with Microsoft are taking place (but they have been for a while)
- The game is roughly 50% complete
- Square Enix are planning an open Beta
So please enjoy our updates whilst we await further information regarding the emerging news during the rest of the week.
Final Fantasy 14 Interviews
GamesCom 2009 Videos
P.S. If you have managed to be a part of GamesCom 2009 we would love to hear from you. Just drop us an email and we’l be in touch.
Massive Final Fantasy 14 Update!
Sunday, August 9th, 2009Wow, it’s been a busy week for Final Fantasy 14 information. After a quiet period of over a month we suddenly get a deluge of information, very valuable information too.
I’ll give you a quick summary of what has been updated. Firstly the Confirmed Details page had to be revised to account for new information. The Battle System page contains a bit of new information (apparently battles will in fact be in real time), we learn more about Eorzea in the Introduction and Eorzea pages, giving a history of the world and the names and descriptions of cities within Eorzea respectively.
The best bit of content given to us by Square has to be the Job System information. Termed the ‘Armoury’ system, we have learnt that equipping different weapons instantly changes your class, meaning you will not be restricted to any one or two classes and can build a very flexible and unique character which knows a variety of skills from many classes. Read the jobs page for more.
The races have also been confirmed, at least the counterparts to the Final Fantasy 11 races anyway, there has been no mention of any new races that may be included in Final Fantasy 14.
Finally we have more media, with images of each city-state in Eorzea as well as more in-game screenshots pulled from the official website.
We’ve got a couple more bits coming (Guildleves in particular) that are currently being drafted but I hope you enjoy the content that has been updated for you this week.
I wont post links below as there are far too many sections that have been updated, but instead I shall wish you happy browsing!
Final Fantasy XIV Detailed Trailer Analysis
Wednesday, July 8th, 2009The guys over at Gametrailers have done a detailed analysis of the trailer that was shown at this years E3 Expo. They raise some interesting points and is definitely worth viewing. The video is available in both SD and HD formats.
Additional Confirmed Details
Sunday, June 14th, 2009We’ve updated our Confirmed Details page based on the recent interview we posted.
Added is information about FF11, with the producer directly saying that FF14 is designed to allow for more casual gaming and less intense play. While this also makes it appeal to a wider audience, one of the aims of this was to also cater for FF11 players; another message that Square Enix intend to keep FF11 going for as long as possible. The additional information is regarding the payment plans of FF14. They will be based on a 30-day cycle rather than a monthly cycle and this should allow players to register and delete characters any time in the month and avoid monthly server maintenance. Follow the link below to view this information in more detail.Confirmed Details
New Interview With Tanaka And Komoto
Friday, June 12th, 2009And thus Friday brings us some new information about Final Fantasy 14. At E3 the Dengeki group spoke with Tanaka And Komoto about Final Fantasy 14 but uniquely from an Final Fantasy 11 angle. This will be an interesting read for existing FF11 players as well as people looking for new information on the game. There has been a lot of reiteration of the same old information around the internet lately so it brings us great pleasure to give your some fresh content. Enjoy!




