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	<title>Comments on: Theories</title>
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	<link>http://www.final-fantasy-14.org</link>
	<description>The definitive Final Fantasy 14 resource</description>
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		<title>By: Ray</title>
		<link>http://www.final-fantasy-14.org/ff14-content/theories/#comment-315</link>
		<dc:creator>Ray</dc:creator>
		<pubDate>Fri, 04 Jun 2010 19:09:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.final-fantasy-14.org/?page_id=115#comment-315</guid>
		<description>So this game is going to basicaly be FABLE online. Sooner or later EVERYONE is going to be a MASTER in EVERY Job and Discipline by maxing every skill out. Dumb.

The only way they can fix this is by making it to where your skills NEVER MAX OUT, they just get stronger and stronger. Sounds ridiculous... but thats the only way to do it. 

If they are really want to make it to where &quot;no two people have the same character&quot;... then thats the way to do it. NO MAXING OUT SKILLS IN ANYTHING. 

This way some people would just focus on what they want to be instead of knowing that sooner or later they are going to be good in everything. PLUS, this would limit you to only WANTING ONE toon... why make another character if the one you have is good at everything allready?? hmm?

... no maxing out.</description>
		<content:encoded><![CDATA[<p>So this game is going to basicaly be FABLE online. Sooner or later EVERYONE is going to be a MASTER in EVERY Job and Discipline by maxing every skill out. Dumb.</p>
<p>The only way they can fix this is by making it to where your skills NEVER MAX OUT, they just get stronger and stronger. Sounds ridiculous&#8230; but thats the only way to do it. </p>
<p>If they are really want to make it to where &#8220;no two people have the same character&#8221;&#8230; then thats the way to do it. NO MAXING OUT SKILLS IN ANYTHING. </p>
<p>This way some people would just focus on what they want to be instead of knowing that sooner or later they are going to be good in everything. PLUS, this would limit you to only WANTING ONE toon&#8230; why make another character if the one you have is good at everything allready?? hmm?</p>
<p>&#8230; no maxing out.</p>
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		<title>By: VS</title>
		<link>http://www.final-fantasy-14.org/ff14-content/theories/#comment-312</link>
		<dc:creator>VS</dc:creator>
		<pubDate>Sun, 30 May 2010 03:28:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.final-fantasy-14.org/?page_id=115#comment-312</guid>
		<description>I think the artwork refers to two opposing factions, the evil and the good, based on the light and dark colours in the logo.</description>
		<content:encoded><![CDATA[<p>I think the artwork refers to two opposing factions, the evil and the good, based on the light and dark colours in the logo.</p>
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		<title>By: Amir</title>
		<link>http://www.final-fantasy-14.org/ff14-content/theories/#comment-310</link>
		<dc:creator>Amir</dc:creator>
		<pubDate>Tue, 11 May 2010 15:43:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.final-fantasy-14.org/?page_id=115#comment-310</guid>
		<description>I played FFXI for 5years, and after playing AION for few months i decided to go back to FFXI, did not take me more than 5min before i see how cheap the game is and was. pretty dissapointing. I know that AIOn is a new and improved game but I also hope FF14 will do same and not have the same animation(running pretty gay, elvaan skinny like they sick or something, fighting animations, no cloak, not much details, all same looking but diffrent colors or very small changes)...I also hope you can solo to lvl up, that you can solo mobs at ur range like DC, VT, IT...either than always  need 2-3 ppl to help you kill one mob. Rest time soo cheap. kill one mob and rest for 5min isnt really playing its wsting your time entirely..taking ships to travel)5min wait time for ship to arrive, 10 fly time...isnt really playing....its another waste when you waiting for your pt to regroup and 1-2 ppl misses the flight. I hope FF14 its more about enjoying yourself rather than wasting your time doing something. Potions that really dont do anything and cooldown its just too long for the amount of Hp or Mp you gain. I mean please there is other ways to have your clients play for years and having fun than turning the game in a waiting game and make them play for years to achieve something you can achieve in much less time and play longer for enjoyement rather than hooked on it cause you just need to achieve something. Marketing is nice but if you look at games like AION that everyone just having fun and animations, graphics game play, solo play, pve, pvp its just remarquable im pretty sure Square Enix can beat that ina blink of an eye and keeps its marketing and image greater than any other in the gaming industry! we counting on you to make us proud.</description>
		<content:encoded><![CDATA[<p>I played FFXI for 5years, and after playing AION for few months i decided to go back to FFXI, did not take me more than 5min before i see how cheap the game is and was. pretty dissapointing. I know that AIOn is a new and improved game but I also hope FF14 will do same and not have the same animation(running pretty gay, elvaan skinny like they sick or something, fighting animations, no cloak, not much details, all same looking but diffrent colors or very small changes)&#8230;I also hope you can solo to lvl up, that you can solo mobs at ur range like DC, VT, IT&#8230;either than always  need 2-3 ppl to help you kill one mob. Rest time soo cheap. kill one mob and rest for 5min isnt really playing its wsting your time entirely..taking ships to travel)5min wait time for ship to arrive, 10 fly time&#8230;isnt really playing&#8230;.its another waste when you waiting for your pt to regroup and 1-2 ppl misses the flight. I hope FF14 its more about enjoying yourself rather than wasting your time doing something. Potions that really dont do anything and cooldown its just too long for the amount of Hp or Mp you gain. I mean please there is other ways to have your clients play for years and having fun than turning the game in a waiting game and make them play for years to achieve something you can achieve in much less time and play longer for enjoyement rather than hooked on it cause you just need to achieve something. Marketing is nice but if you look at games like AION that everyone just having fun and animations, graphics game play, solo play, pve, pvp its just remarquable im pretty sure Square Enix can beat that ina blink of an eye and keeps its marketing and image greater than any other in the gaming industry! we counting on you to make us proud.</p>
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		<title>By: bingopajamas</title>
		<link>http://www.final-fantasy-14.org/ff14-content/theories/#comment-304</link>
		<dc:creator>bingopajamas</dc:creator>
		<pubDate>Sat, 24 Apr 2010 18:00:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.final-fantasy-14.org/?page_id=115#comment-304</guid>
		<description>I know this is kind of a mute point as beta has already started so some one must know already but here goes,
   In the trailer they refer to this as a land that 12 rule over and when you look at the logo design you notice 12 more primary undulations more pronounced to form a slightly off center clock, now in the article they stated that you might have better results doing certain things on certain days and times, could this maybe be a dual diagram possibly hinting towards ideal times to use certain items or weapons? further more the top half is dark and the bottom half is lighter in the logo could this maybe referring to an am or pm bonus as well? 
     i suppose these points are fairly academic now as some lucky few already know hehe, but those were just my thoughts.</description>
		<content:encoded><![CDATA[<p>I know this is kind of a mute point as beta has already started so some one must know already but here goes,<br />
   In the trailer they refer to this as a land that 12 rule over and when you look at the logo design you notice 12 more primary undulations more pronounced to form a slightly off center clock, now in the article they stated that you might have better results doing certain things on certain days and times, could this maybe be a dual diagram possibly hinting towards ideal times to use certain items or weapons? further more the top half is dark and the bottom half is lighter in the logo could this maybe referring to an am or pm bonus as well?<br />
     i suppose these points are fairly academic now as some lucky few already know hehe, but those were just my thoughts.</p>
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		<title>By: Jason E</title>
		<link>http://www.final-fantasy-14.org/ff14-content/theories/#comment-236</link>
		<dc:creator>Jason E</dc:creator>
		<pubDate>Sun, 28 Mar 2010 18:27:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.final-fantasy-14.org/?page_id=115#comment-236</guid>
		<description>I think its probebly a large possibility that ff14 will be doing the same thing that ff12 did. Implementing various options across all previous ff&#039;s into 1 super giant of greatness. just how ff12 had refined aspects of things like ff tactics to wear armore gave your life and mana, the ff10 lvling system (refined to also needing to learn how to use weapons and armore as well as skills) and all sorts of things.</description>
		<content:encoded><![CDATA[<p>I think its probebly a large possibility that ff14 will be doing the same thing that ff12 did. Implementing various options across all previous ff&#8217;s into 1 super giant of greatness. just how ff12 had refined aspects of things like ff tactics to wear armore gave your life and mana, the ff10 lvling system (refined to also needing to learn how to use weapons and armore as well as skills) and all sorts of things.</p>
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	<item>
		<title>By: Cursingbulldog</title>
		<link>http://www.final-fantasy-14.org/ff14-content/theories/#comment-190</link>
		<dc:creator>Cursingbulldog</dc:creator>
		<pubDate>Wed, 25 Nov 2009 06:26:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.final-fantasy-14.org/?page_id=115#comment-190</guid>
		<description>The taru you mention holding the wand actually appears to be dual-wielding axes though it is slightly difficult to tell because the body is not very distinct due to what i assume to be a robe for armor. 

I also noticed that there is one character using what seems to be a gun, the chakram on the center taru and an archer character, leading to be that there will be a multitude of different ranged weapons.

What confuses me the most is the large armor-less character just off center of the image. You can mostly see muscle definition through the shoulders, but the area of the stomach doesn&#039;t really fit, it just seems like the thick lines there are supposed to be something. Tattoos? Campfire? Something else? I don&#039;t know.</description>
		<content:encoded><![CDATA[<p>The taru you mention holding the wand actually appears to be dual-wielding axes though it is slightly difficult to tell because the body is not very distinct due to what i assume to be a robe for armor. </p>
<p>I also noticed that there is one character using what seems to be a gun, the chakram on the center taru and an archer character, leading to be that there will be a multitude of different ranged weapons.</p>
<p>What confuses me the most is the large armor-less character just off center of the image. You can mostly see muscle definition through the shoulders, but the area of the stomach doesn&#8217;t really fit, it just seems like the thick lines there are supposed to be something. Tattoos? Campfire? Something else? I don&#8217;t know.</p>
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		<title>By: deadscarlet</title>
		<link>http://www.final-fantasy-14.org/ff14-content/theories/#comment-189</link>
		<dc:creator>deadscarlet</dc:creator>
		<pubDate>Mon, 09 Nov 2009 16:42:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.final-fantasy-14.org/?page_id=115#comment-189</guid>
		<description>I also believe that if the chocobos are not steeds and it seems that you may have to be able to carry more equipment for changing jobs on the fly then you will need something like a pack mule to possibly help carry your gear and other items.</description>
		<content:encoded><![CDATA[<p>I also believe that if the chocobos are not steeds and it seems that you may have to be able to carry more equipment for changing jobs on the fly then you will need something like a pack mule to possibly help carry your gear and other items.</p>
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		<title>By: Kitkkat</title>
		<link>http://www.final-fantasy-14.org/ff14-content/theories/#comment-181</link>
		<dc:creator>Kitkkat</dc:creator>
		<pubDate>Sun, 18 Oct 2009 23:29:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.final-fantasy-14.org/?page_id=115#comment-181</guid>
		<description>I would like to know what SE is going to do with the Auction House system.  I&#039;m sure others like me on FFXI hate the fact that you can only put 7 different items on the AH at a time.  If you had more you had to Bazaar it or wait days for items on AH to sell so you can but the rest up for sell.  Either way your inventory space is being used up holding on to things you don&#039;t need or want.  in order to save your own inventory from this is to have a &quot;Mule.&quot;  Which costed us an additional $1 per month.  Doesn&#039;t sound right does it.</description>
		<content:encoded><![CDATA[<p>I would like to know what SE is going to do with the Auction House system.  I&#8217;m sure others like me on FFXI hate the fact that you can only put 7 different items on the AH at a time.  If you had more you had to Bazaar it or wait days for items on AH to sell so you can but the rest up for sell.  Either way your inventory space is being used up holding on to things you don&#8217;t need or want.  in order to save your own inventory from this is to have a &#8220;Mule.&#8221;  Which costed us an additional $1 per month.  Doesn&#8217;t sound right does it.</p>
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		<title>By: Walker</title>
		<link>http://www.final-fantasy-14.org/ff14-content/theories/#comment-173</link>
		<dc:creator>Walker</dc:creator>
		<pubDate>Wed, 23 Sep 2009 01:54:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.final-fantasy-14.org/?page_id=115#comment-173</guid>
		<description>looking at this &quot;wheel&quot; tends to make me wonder, quite possibly that at the start most of the characters are all the same for the most part and will spread out in individual ways as they progress, more like a ripple in a pond</description>
		<content:encoded><![CDATA[<p>looking at this &#8220;wheel&#8221; tends to make me wonder, quite possibly that at the start most of the characters are all the same for the most part and will spread out in individual ways as they progress, more like a ripple in a pond</p>
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		<title>By: faron</title>
		<link>http://www.final-fantasy-14.org/ff14-content/theories/#comment-170</link>
		<dc:creator>faron</dc:creator>
		<pubDate>Mon, 14 Sep 2009 17:29:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.final-fantasy-14.org/?page_id=115#comment-170</guid>
		<description>I think the Picture is more like a roulette wheel.... i think that they are trying to portray the fact that you can change jobs and become anything at any time as explained by the main website..</description>
		<content:encoded><![CDATA[<p>I think the Picture is more like a roulette wheel&#8230;. i think that they are trying to portray the fact that you can change jobs and become anything at any time as explained by the main website..</p>
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