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*Distilled Water can no longer be consumed.
SystemThe text command /clock has been improved to now now display the following information.


The placement of 3-D battle text, such as damage and healing values, has been altered to prevent overlapping.The following changes have been made to in-game maps, accessed via main menu » Map.

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Patch 1.15a Notes
3rd Feb 2011
- Party bonuses have been adjusted to award larger amounts of skill and experience points based on party size.
- The amount of skill and experience points awarded for solo battle between ranks 20 and 24 has been balanced to facilitate leveling.
- Defeating an enemy of a higher rank than oneself now awards more skill and experience points, while defeating lower rank enemies yields less skill and experience points.
*Distilled Water can no longer be consumed.
SystemThe text command /clock has been improved to now now display the following information.
- Time remaining until guildleve reissue
- Time remaining until anima regeneration
- Time remaining until next behest
- /display head on – Display head gear.
- /display head off – Hide head gear.
- /textclear on – Enable log auto-hiding.
- /textclear off – Disable log auto-hiding.
- /textclear – Toggle between enabling and disabling log auto-hiding.
- This allows players to use log settings to create battle-only or chat-only tabs that will not contain system messages.
- In addition, the default values restored by selecting the Restore Defaults option under main menu » Configuration » Chat Log, have been adjusted.

- The market area selection window now contains all market areas in one scrollable window.
- Mouse scroll speed has been increased when accessing main menu » Journal » Quests, to view quest details.
- The size of the guildleve information window has been increased to ease viewing and minimize scrolling.

The placement of 3-D battle text, such as damage and healing values, has been altered to prevent overlapping.The following changes have been made to in-game maps, accessed via main menu » Map.- Information displayed on maps now appears more quickly.
- Zoom settings from previous viewings are now remembered when opening maps.
- Third-person Perspective: Displays the direction the camera is facing.
- First-person Perspective: Displays the direction the character is facing.


- Instance-related boundaries are now more visible on the minimap.
- Camera distance settings will no longer change during combat when locked onto a target in third-person display mode.
- The placement of various in-game windows have been adjusted.
- Pressing Cancel on the Teleport interaction window listing available teleport locations now returns players back to the region selection screen, rather than exiting entirely.
- Item search results are now displayed with more detailed information.
- Item search result quantities now reflect all market areas, rather than just the market area associated with the designated item's category.
- Retainers now always face the same direction as when summoned.
- Main hand gathering animations have been adjusted to speed up gathering actions.
- The processing burden caused by the graphic display of characters has been improved.
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Some cool changes here
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